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NPC Generator

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Advanced [show]


Rolf Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His silver hair, when down, is lengthy. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Bricklayer business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Further expansion of business.

Ideals: Justice, Logical. Flaws: Ugly, Racist. Bonds: Job. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Rolf Merton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Performer, who enjoyed hunting, Balimaar was taken on many hunting expeditions. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in halberd use. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Ideals: Justice, Fighting. Flaws: Disease. Bonds: Enemies, Nature. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Balimaar Windsor, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Auran, Giant, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


William Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants. He is muscular with a powerful set of arms. His blonde hair is knotted and matted. This amber eyed northerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered music. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

William Benson, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Malachite (8 gp). Smoky quartz (30 gp). Pink pearl (80 gp).


Social Check DCs


Roger Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his shield ready. His long blonde hair is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Roger was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Persistence. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Roger Rodney, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Ernest Eastoft, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear white tank tops with green pants. His hair is red and curly. He is baby faced.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Insane. Bonds: Has a crush, Adventurer. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Eastoft, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)8 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs

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