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NPC Generator

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Advanced [show]


Anselm Bristol, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His deerstalker hat is riddled with cuts and holes. His eyes are blue and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Engraver, Anselm learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Job. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Anselm Bristol, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Kody Lester, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is singed and shortened. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Tanner.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Kody Lester, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anthony Deighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with top hat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Carpenter, his mother struggled to pay the bills. His psionic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Adventurer, Poor. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Anthony Deighton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Freshwater pearl (11 gp). 3 Antitoxin. 4 Tanglefoot bags.


Social Check DCs


Gerard Charlton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He is bristling with hidden weapons, mostly clubs and halberds. His long golden hair reaches down to his waist. His fierce hazel eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south, but his parents moved at a very young age to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Secretive. Bonds: Criminal record, Immigrant, Adventurer, Family. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Gerard Charlton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Morton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean black cloak covering his clean studded leather. His silver hair is singed and shortened. His violet eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of gnolls once and for all.

History: Cory hails from a village terrorized by gnolls. Cory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Cory Morton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)6 (-2) 17 (+3)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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