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NPC Generator

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Advanced [show]


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a grey low-cut shirt, and a Stetson hat upon his head. His skin is fair and his fingers are delicate and long. His silver hair and beard is wavy and long. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Antagonistic, Addict. Bonds: Military, Job, Adventurer. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Hallewell, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Odo Rayden, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear ponchos typically of a light grey in addition to tight pants. His whole body is exceptionally muscular. He has wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Sage business at a young age. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Immigrant, Job, Criminal record. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Odo Rayden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 16 (+3)18 (+4)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp.


Social Check DCs


Trym Ridley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. His martial abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice, Gifted. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Ridley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Tattersall, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large green mantle and cape that has been intricately interwoven into his tan robe. He is tall, broad shouldered and powerfully built. His golden hair is matted, messy, and big. His blue eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 4 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is content; and he'd like to take his coworkers down a peg

Flaws: Ugly, Mundane. Bonds: Job, Family, Immigrant. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Arnold Tattersall, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Arnold Rutland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Poor, Religious, Enemies. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Arnold Rutland, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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