Guy Ashley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His hair is short and red. He wears round tiny glasses practically rammed into his face.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his father was called into army service. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Shy. Bonds: Immigrant, Enemies, Military. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Quinton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Human supremacist, though he does not identify as such. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Flaws: Insane, Racist. Bonds: Attractive, Criminal record, Mentor, Adventurer. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Rhodochrosite (9 gp).
Cory Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Barrister. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His hair, while still mostly white, has prominent grey streaks. His violet eyes are passionate and lively.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: When he was but 8 years old his parents immigrated from the east. His childhood dream was to be a Masseuse, but he was a colossal failure. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and marry his sister to traveling adventurers
Flaws: Insane. Bonds: Family, Immigrant, Job, Debt. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Norman Myerscough, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and red with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Addict. Bonds: Poor, Job, Religious, Enemies. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Hugh Altham, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He tends to wear a white poncho over his likewise colored trousers and shirt. His tied-back hair is golden. His brown eyes peer out from beneath his broad white hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a xeno-phobe, disliking non-Humans.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Racist. Bonds: Slave, Rich, Enemies. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp. Alexandrite (900 gp). Aquamarine (900 gp). Hematite (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
