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Advanced [show]


Robert Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and tan handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His auburn hair is cut short. His thin eyebrows rest above his beady hazel eyes.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Eastoft, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Nash, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is singed and shortened. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Human people; and he is a bit of a kleptomaniac

Flaws: Ugly, Racist. Bonds: Rich, Criminal record, Immigrant. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Ernest Nash, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Moss agate (8 gp). Bloodstone (60 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. His black hair is singed and shortened. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the east. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Melancon, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 18 (+4)5 (-3)
Skills Nature +3, Persuasion -1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Nature, Rich. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Norman Gracey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Athletics +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. 2 Smokesticks. 3 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His silver hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His father raised him in a mountain cabin. A gifted student he started as a Assassin, but he got bored and became a Miller. He then took over the family business and is one of the better Miller for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Terse. Bonds: Attractive, Nature, Job. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Don Marleigh, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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