Guy Dumph, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a red tunic with violet highlights, and long black pants that bunch up around his shoes. His long blonde hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion
Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Military, Family, Job. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 16000 cp. Rock crystal (80 gp). 1 Minor magic item.
Lance Wentworth, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a grey poncho over his likewise colored trousers and shirt. He sports a long red beard, and similarly colored long hair. He has a dull look in his green eyes.
Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Artistic, Fighting, Gifted. Bonds: Poor, Nature. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Solomon Huxley, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He tends to wear a white poncho over his likewise colored trousers and shirt. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.
History: He was raised in a forest tribe. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Solomon's mother didn't care for him much, and the feeling was mutual. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Attractive, Nature. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Diggory Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2700 sp.
Hunter Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world
Ideals: Justice, Impeccable. Bonds: Attractive, Religious, Debt. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
