Hubert Alston, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Hubert hails from a village terrorized by orcs. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud.
Flaws: Insane. Bonds: Attractive, Enemies, Religious, Adventurer. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Dustin Compton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a tan poncho over his likewise colored trousers and shirt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his deerstalker tan hat.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Dustin lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.
Motivation: Obtaining odd cultural Human artifacts is his passion; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Family, Job, Adventurer. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Theobald Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur, Philantrophist. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. Eye agate (14 gp). Chrysoberyl (70 gp). Carnelian (60 gp).
Alexandre Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a dagger on his belt. He sports a flattop hair cut. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Alexandre studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable, Philantrophist, Gifted. Flaws: Ugly. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 33000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Gilbert Marley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is long and blonde with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Fighting. Bonds: Poor, Nature, Criminal record. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
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