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NPC Generator

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Advanced [show]


Everard Yorke, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist. Flaws: Emotional. Bonds: Attractive, Nature, Adventurer. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Everard Yorke, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 11 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful wizard made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Flaws: Antagonistic. Bonds: Attractive, Family, Mentor. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Balimaar Cooper, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Wade, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light tan in addition to tight pants. He wears his silver hair up. His fierce gray eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: He got into the Bounty Hunter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Selfish. Bonds: Job. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Wade, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cory Alton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and golden. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Performer, who enjoyed hunting, Cory was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Antagonistic, Shy, PTSD, Fearful. Bonds: Nature. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Cory Alton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 14 (+2)5 (-3)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp.


Social Check DCs


Roger Davenport, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His red hair and beard is wavy and long. His eyes, though not visible through his cowl, are violet.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the south. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by goblins. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants revenge against goblins

Flaws: Insane. Bonds: Enemies, Immigrant, Slave, Adventurer. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Roger Davenport, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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