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NPC Generator

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Advanced [show]


Alex Clayton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel cloak and cross-gartered grey stockings. He sports a flattop hair cut. His thin eyebrows rest above his beady green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Shipwright, his mother struggled to pay the bills. Like his mother and his sister before him, after school he went straight into learning to become a Junk Dealer. He became a Junk Dealer soon after.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Alex Clayton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp.


Social Check DCs


Richard Reed, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown tunic with pastel highlights, and long grey pants that bunch up around his shoes. He wears a broad hat to hide his balding. His hazel unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Richard took refuge in the ruined castle and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Immigrant, Nature. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Richard Reed, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His auburn hair is cut short. His blue unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Barkeep business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently the stress of being a Barkeep has made it difficult for him to sleep.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Flaws: Ugly, Disease, Antagonistic, Insomniac. Bonds: Family, Job. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Bertram Mitchell, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)13 (+1) 11 (+0)10 (+0)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Manfred Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a shortspear on his belt. He is physically well-built. His golden hair is cut short. He has several tiny amber earrings on each ear.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Attractive, Immigrant. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Myerscough, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)18 (+4) 8 (-1)16 (+3)
Skills Arcana +6, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Sylvan, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Hourglass. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Lewis Tattersall, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His eyes are likewise hazel.

Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Apothecary, but he got bored and became a Laborer. He became a Laborer soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he loathes his own lifestyle

Ideals: Impeccable, Artistic, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lewis Tattersall, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Terran, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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