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NPC Generator

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Advanced [show]


Bernard Norton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head. His blonde hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. He worked as a nervous Doctor and found it very stressful. He then took over the family business and is one of the better Doctor for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Bernard Norton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Brady, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a violet costume with the symbols of magic on his torso. His long chestnut hair reaches down to his waist. His eyes are green and catlike.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bertram hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Impulsive, Ugly. Bonds: Enemies, Has a crush. Occupation: Banker

Voice: Stutters

Attributes [hide]

Bertram Brady, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)5 (-3) 14 (+2)14 (+2)
Skills Investigation -1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Patrick Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is slicked back into a classic pompadour. His eyes are gray and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: Patrick was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage

Ideals: Persistence, Gifted. Bonds: Family, Adventurer, In love. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Patrick Fidget, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Impeccable, Justice, Fighting. Flaws: Insomniac. Bonds: Rich. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Arnold Halsey, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Deep blue spinel (1400 gp). Peridot (30 gp). Aquamarine (1400 gp). Jasper (30 gp).


Social Check DCs


Percival Cotton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Painter does. His black hair, when down, is lengthy. His eyes are amber and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the east to a Painter, Percival learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Painter. He has drifted from career to career and currently works as a Painter.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Percival Cotton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 7 (-2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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