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Advanced [show]


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather, and carries greatswords. His long brown hair reaches down to his waist. His eyes are a pleasant amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He's attracted to the PC; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

John Blackwood, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. Azurite (14 gp). 1 Minor magic item.


Social Check DCs


Godfrey Bentley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He carries with him a set of longbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair is kept up in a ponytail inside a feathered hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His job bores him to no end. He has decided to make it more interesting.

History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Adventurer, Mentor, Family. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Godfrey Bentley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Alex Tatum, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey tunic with black highlights, and long tan pants that bunch up around his shoes. His red hair is slicked back into a classic pompadour. This green eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Entrepeneur, Logical. Bonds: Attractive, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Tatum, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 sp.


Social Check DCs


Gomory Wheatley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear brown tank tops with violet pants. His moppish chestnut hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and he is greedy

Ideals: Opinionated. Flaws: Shy. Bonds: Military, Rich, Debt. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Gomory Wheatley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Old masterpiece painting (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Bertram Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver and very short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Bertram Cotton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 33000 sp. Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs

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