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NPC Generator

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Advanced [show]


Roger Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man wears red trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears his white hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Roger studied abroad. Through the years after Roger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Roger's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Rich. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Roger Wentworth, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Balimaar Branson, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Raymond Stratford, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man has the majority of his body covered in plate. He wears his silver hair down. He has a dull look in his brown eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Rich. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Stratford, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Light steel shield.


Social Check DCs


Adelard Reid, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Tanner. He has shaved his head bald. He has gleaming, smiling gray eyes.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Spice Merchant, but he got bored and became a Tanner. He has drifted from career to career and currently works as a Tanner.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Adelard Reid, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 4 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Patrick Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His brown hair is thinning but still full. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Patrick was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Justice. Bonds: Attractive, Job, Criminal record. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Patrick Tyndall, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp.


Social Check DCs

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