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NPC Generator

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Advanced [show]


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His golden hair is smooth and relatively long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: He was born to loving parents in a slum to the north. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Ugly, Insane. Bonds: Poor, Slave. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Balimaar Watson, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Odo Braxton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean yellow cloak covering his clean studded leather. His golden hair is still thick. He has amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Racist. Bonds: Job, Family, Enemies. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Odo Braxton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Rock crystal (50 gp). White pearl (40 gp). Lapis lazuli (5 gp).


Social Check DCs


Kody Kitchur, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey coat over a black low-cut shirt, and a broad hat upon his head, and a wedding ring on his left hand. He has a small bristly mustache and wavy chestnut hair. He has several tiny topaz earrings on each ear.

Personality: Calm and collected, he is a well trained Sailor. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east, but his parents moved at a very young age to the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Sailor job and began his own company from there.

Motivation: He's looking for his big break; and wants to open a new tavern

Bonds: In love, Rich, Job, Adventurer, Immigrant. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Kitchur, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2500 sp.


Social Check DCs


Trym Rylan, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Seamstress. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments

History: Trym was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Trym Rylan, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Thomas hails from a village terrorized by gnolls. In his 18th year, his parents were killed by a gnolls raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and he's repulsed by the pc

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Thomas Van Es, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs

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