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NPC Generator

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Advanced [show]


Guy Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Armorer. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Regain custody of his daughter; and he is greedy

Ideals: Optimist, Gifted. Bonds: Rich, Attractive, Family. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Ashley, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)7 (-2) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Manfred Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Manfred Cromwell, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Simon Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His black hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature, Slave. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Simon Hadleigh, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Tenley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Optimist, Fighting. Flaws: Ugly, Addict. Bonds: Rich, Adventurer. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Geoffrey Tenley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Shane Chatham, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Butcher. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His violet eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: Born in the west to a Butcher, Shane learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and to be a stableman again

Ideals: Persistence. Flaws: Shy. Bonds: Job, Attractive. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Shane Chatham, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1100 sp. Jet (110 gp). 1 Masterwork Artisan’s tools.


Social Check DCs

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