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NPC Generator

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Advanced [show]


Theodoric Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel armored body suit, with a simple brown line shooting up and back down. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Theodoric Clinton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 21000 sp. Chalcedony (30 gp). 1 Minor magic item.


Social Check DCs


Godfrey Alston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is white and curly. His eyes are amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found

Ideals: Artistic. Flaws: Sensitive. Bonds: Immigrant, Adventurer, Military, Family. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Alston, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (10 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aldous Graeme, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. With bright red hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others.

Flaws: Sensitive, Fearful. Bonds: Rich, Attractive, Military. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Aldous Graeme, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 30000 sp.


Social Check DCs


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze, marred by sweets. He has a long brown beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of illithids once and for all.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Robert Palomarez, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 11 (+0)9 (-1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 40 pp.


Social Check DCs


Adam Marleigh, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a simple pastel robe with tan stripes complete with hood. His tied-back hair is brown. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has worked as a Stableman like his father before him.

Motivation: Further expansion of business.

Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Marleigh, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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