Don Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His red hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the old dungeon and found the beat up trident and armor he uses now. He then took over the family business and is one of the better Dyer for hire.
Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Dyer
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Freshwater pearl (15 gp). Black pearl (300 gp). Alexandrite (300 gp).
Trym Barclay, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has styled his black hair well, parting it to the right. His eyes are a pleasant blue.
Personality: Eccentric and domineering, Trym will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Opinionated. Flaws: Ugly. Bonds: Rich. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp. 3 Holy water. 3 Alchemist’s fire. 1 Smokesticks. 3 Alchemist’s fire.
Cory Reed, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has no hair. His hazel unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with lycanthropy at a very young age, Cory has worked very hard to control his curse. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Professionalism, Fighting. Flaws: Ugly, Disease. Bonds: Guardian. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 41 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Heward Washington, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His silver hair is cut jaggedly and amateurishly. His blue eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small desert village. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he has money and likes to spend it
Flaws: Addict, Fearful. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 22000 cp. 1 Minor magic item.
Bernard Ryland, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large red tufts of hair around his ears. His eyes are a pleasant amber.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 4 years old his parents immigrated from the east. Bernard was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Carpenter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Smoky quartz (60 gp). Silver pearl (50 gp). Red-brown spinel (50 gp).
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