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NPC Generator

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Advanced [show]


Conrad Compton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His head has been shaved. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Conrad is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Pacifist. Flaws: Ugly, Depressed. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Compton, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Anselm Shelby, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Anselm Shelby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs


Miles Melancon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a brown suit. He has wavy silver hair. His blue eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.

History: He is a Lamia in disguise. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Entrepeneur, Persistence. Bonds: Immigrant, Adventurer. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Miles Melancon, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 300 gp.


Social Check DCs


Henry Marlee, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a green armored body suit, with a simple tan line shooting up and back down. His whole body is exceptionally muscular. He has no hair. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He became a Armorer soon after.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Flaws: Ugly. Bonds: Immigrant, Family, Job. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Henry Marlee, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Silver pearl (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light black in addition to tight pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Dilettante, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and doesn't want to be a beggar and was forced into it by his family

Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Poor, Adventurer, Family. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Dustin Eastaughffe, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs

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