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NPC Generator

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William Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. His red hair is unkempt and raggedy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He is afraid of women and trembles around them

History: William was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Has a crush. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

William Stafford, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)13 (+1) 17 (+3)17 (+3)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1400 sp. 3 Thunderstones. 8 Acid flasks.


Social Check DCs


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and green tie, and carries longbows. His silver hair is kept up in a ponytail inside a deerstalker hat. His fierce amber eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Dean studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Sensitive, Impulsive. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Dean Merton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Amber (80 gp). Tiger eye turquoise (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His auburn hair is cut short. His violet eyes dart from person to person to random spaces in the air.

Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Jocelyn Bradford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. He has moderate length auburn hair. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Beggar business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Tim Pickering, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gomory Tinley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears many layers of old clothing at all times. His long blonde hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 4 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Immigrant, Nature. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Gomory Tinley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. Jade (40 gp). Amber (40 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs

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