Richard Badger, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He is physically well-built. His hair, while still mostly chestnut, has prominent grey streaks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Optimist. Bonds: In love, Mentor, Rich, Religious. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Roger Stanton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. He has brown eyes and a brown hat with a green feather.
Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in a small village he learned the ways of the warrior from his father. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Artistic, Fighting, Gifted. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Frederick Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his bow ready. His red hair is lengthy. He has a tattooed face.
Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Frederick never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He would like to get married and retire; and he's in love
Ideals: Fighting. Flaws: Depressed, Forgetful. Bonds: Nature, In love, Has a crush. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
Lewis Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. He wears his silver hair down. His eyes are hazel and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Lewis hails from a village terrorized by drow. In his 14th year, his parents were killed by a drow raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Gomory Wharton, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gomory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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