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NPC Generator

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Advanced [show]


Ernest Preston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He has a red handlebar mustache and slicked back red hair. He has several tiny emerald earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Preston, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 15000 cp. Smoky quartz (20 gp). Star rose quartz (20 gp). Red spinel (160 gp). 4 Antitoxin.


Social Check DCs


Trey Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Servant uniform, and he perpetually has his crossbow ready. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trey took refuge in the large cave and found the beat up crossbow and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and to be a tanner again

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Attractive, Nature. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Trey Hadleigh, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. 1 Half-Plate.


Social Check DCs


Geoffrey Moreno, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He is tall, broad shouldered and powerfully built. His auburn hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Stableman. He has set out to sabotage the competition.

Motivation: To unite with his brother; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Rich, Job, Family. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Geoffrey Moreno, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Bernard Hale, Male Human [Permalink]

Personal [hide]

Description: This man wears a green shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He has done his best to style his auburn hair to look like a famous performer. He has a dull look in his violet eyes.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Hedonist. Bonds: Military, Immigrant, Job. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Bernard Hale, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 8 (-1)15 (+2) 14 (+2)8 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 8 Acid flasks.


Social Check DCs


Ernest York, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. His hair is red and curly. He has a dull look in his brown eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Ernest York, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp.


Social Check DCs

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