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NPC Generator

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Advanced [show]


Reynard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. His chestnut hair is styled in orderly dreadlocks. His eyes are blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Passionate, Joker, Gifted. Bonds: Immigrant, Has a crush. Occupation: Barber

Voice: Stutters

Attributes [hide]

Reynard Blackwood, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10 pp. Freshwater pearl (15 gp). Peridot (50 gp). Alexandrite (200 gp).


Social Check DCs


Kody Barclay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is lengthy. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and he would like to get married and retire

Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Guardian. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Kody Barclay, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Richard Leighton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears his white hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: He was born in the west, but his parents moved at a very young age to the north. Richard was born on a far western desert where he grew up under the tutelage of his father, an expert Stylist. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Richard Leighton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His black hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He uses divination through singing.

History: Aldous was born in the east. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Aldous Staurheim, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Langley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears violet leather gloves, a violet jacket, and tight pants and is in decent physical shape. He has wavy white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the ruined castle and found the beat up sickle and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Insane, Depressed, Antagonistic. Bonds: Rich, Nature. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Langley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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