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NPC Generator

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Advanced [show]


John Preston, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly tridents and nunchakus. His white hair is long and unkept. His eyes, though not visible through his cowl, are green.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Rich, Criminal record. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

John Preston, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Balimaar Byron, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Interpreter. He has wavy auburn hair. He has violet eyes and a black hat with a tan feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Depressed. Bonds: Adventurer, Nature, Criminal record. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Byron, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Chalcedony (20 gp).


Social Check DCs


Lewis Deighton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel broad hat and pastel clothes. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and to be a barber again

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Family, Job. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Lewis Deighton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 4 (-3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. Obsidian (16 gp). Azurite (16 gp).


Social Check DCs


Godfrey Windsor, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears a simple brown robe with violet stripes complete with hood. His white hair is lengthy and is close to two feet long. He has blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted arcane powers by his dying brother.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Gifted. Flaws: Fearful, Mundane. Bonds: Criminal record. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Windsor, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Jade (100 gp). Blue quartz (4 gp). Aquamarine (800 gp).


Social Check DCs


Gomory Paxton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears green leather gloves, a green jacket, and tight pants, and his gloved hand is found clutching a nunchaku. His golden hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Nature, Criminal record. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Gomory Paxton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)6 (-2) 14 (+2)18 (+4)
Skills Acrobatics +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +0

Possessions: 48000 sp. Chalcedony (40 gp). Tiger eye turquoise (14 gp). Onyx (40 gp). Brown-green garnet (80 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs

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