Balimaar Conway, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His auburn hair is lengthy. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He now mingles about in high society.
Motivation: He has a crush on the local Masseuse; and he's in love
Flaws: Disease. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Henry Chester, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is renowned for his bright violet suits and hats. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He has gleaming, smiling blue eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.
History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and to end his boredom
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Nature, Family. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
John Cotton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Engraver uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and very short. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: John was raised in a hard working conservative environment. A gifted student he started as a Bather, but he got bored and became a Engraver. He has achieved small success as a Engraver.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Gomory Royston, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a white and green robe with the hood down. He has dyed his greying white hair a little too much giving a sharp white color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and an old rival family wants him found
Flaws: Depressed, Impulsive. Bonds: Attractive, Rich, Family. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Banded mail. 1 Buckler.
Peter Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his golden hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised by priests from a young age. His childhood dream was to be a Baker, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Flaws: Impulsive. Bonds: Poor, Job, Religious, Mentor. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!