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NPC Generator

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Advanced [show]


Adelard Kirby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his white hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: When he was but 4 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 3 years.

Motivation: To end his boredom; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Family, Immigrant, Job. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Kirby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Peter Clare, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a lot of dark rich colors, with gold accents. He wears his silver hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Peter Clare, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 17 (+3)12 (+1)
Skills History +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Beverly, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and green tie, and he perpetually has his sword ready. He has a small bristly mustache and wavy blonde hair. His eyes are a pleasant blue.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Soapmaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Poor, Job. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Percival Beverly, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 14 (+2)9 (-1)
Skills Arcana +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his rapier. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Guy was born with his mother's beautiful face. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Guy's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Guy Blackwood, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)6 (-2) 16 (+3)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Fire opal (800 gp).


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Anselm hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Regain custody of his son; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Enemies, Family. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Dalton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Smoky quartz (70 gp). Tiger eye turquoise (13 gp). Black opal (900 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs

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