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NPC Generator

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Advanced [show]


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He dresses like a well dressed Actor does, and his gloved hand is found clutching a longbow. He has a long white beard with little hanging trinkets. His fierce brown eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He is obsessed with finding treasure.

History: He was born in the west. His arcane abilities were realized during a raid on his village. He has dedicated himself to building a better trade route.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Guy Morton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)11 (+0) 17 (+3)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Ernest Oakes, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Healer does. He is physically well-built. He has moderate length black hair. His eyes, though not visible through his cowl, are brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Depressed, Mundane. Bonds: Job. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Ernest Oakes, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)6 (-2) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Gunter Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: Gunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insomniac, Insane. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Brandon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Holy water. 4 Tanglefoot bags.


Social Check DCs


Rolf Stafford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and violet handkerchief worn on his right side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: A deep hatred of giants; and he is greedy

Ideals: Logical, Gifted. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Rolf Stafford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 12000 cp. Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (10 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Godfrey Dumph, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Barkeep does. His golden hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He feeds upon the attention of others.

History: Godfrey was raised in a hard working conservative environment. Godfrey was born on a far eastern forest where he grew up under the tutelage of his father, an expert Barkeep. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He has decided he is irredeemable; and he's looking for his big break

Bonds: Job, Attractive, Criminal record, Immigrant, Adventurer. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Dumph, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Moss agate (10 gp).


Social Check DCs

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