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NPC Generator

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Advanced [show]


Gerard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of death around his neck, and a glaive on his belt. His brown hair is greasy and uncared for. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Gerard Winthrop, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 45000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (500 gp). Cloth of gold vestments (40 gp).


Social Check DCs


Gomory Wade, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries bows. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Gomory took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Disciplined, Gifted. Bonds: Mentor, Criminal record. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Gomory Wade, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Crowbar. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Everard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His white hair is braided into rings. His eyes are blue and catlike.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Everard Cromwell, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Jocelyn Compton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man is generally well dressed albeit a few years behind the times. He has shaved his head bald. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he is terrified, and will act out of fear

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Attractive, Has a crush. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Compton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Randal Tickle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He takes great joy in being the best Dilettante in town.

History: Randal was born the youngest of three triplets. He worked as a nervous Dilettante and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Pacifist. Flaws: Insane, Secretive. Bonds: Job, Family, Adventurer. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Randal Tickle, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 17 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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