Hubert Gentry, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tan leather gloves, a tan jacket, and tight pants. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Adventurer.
Flaws: Ugly. Bonds: Poor, Has a crush, Religious, Mentor. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Red garnet (70 gp). Chalcedony (20 gp). Coral (70 gp).
Balimaar Crawford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He likes to wear brown tank tops with tan pants. His tied-back hair is red. His half smiles and blue eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of southern immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Religious, Immigrant. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Celestial, Terran, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Drogo Clifton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. He has a brown handlebar mustache and slicked back brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Solomon Mitchell, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man is well dressed, constantly wearing a tan suit, grey shirt, and white tie. His golden hair is long and unkept. His amber eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Solomon studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle
Ideals: Justice, Optimist, Gifted. Flaws: Ugly, Depressed. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2400 sp. 1 Masterwork Common Melee.
Gunter Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gunter was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Poor, Attractive, Family, Job. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp.
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