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NPC Generator

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Advanced [show]


Trym Stapleton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north to a Crown-heir, Trym learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Poor, Job. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Trym Stapleton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is long and unkept. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Tailor in town.

History: He got into the Tailor business at a young age. His childhood dream was to be a Mortician, but he was a colossal failure. He became a Tailor soon after.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Gerald Sutherland, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Everard Ryland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Painter does. His red hair is matted, messy, and big. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Painter for hire.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Everard Ryland, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Aldous Marley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His half smiles and brown eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Aldous was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 2 years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Depressed. Bonds: Attractive, Family, Job, Adventurer. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Aldous Marley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Black pearl (600 gp). Rock crystal (80 gp).


Social Check DCs


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Brewer does, and carries greatswords. With a patchy golden beard and wild golden hair. His amber eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Brewer. He became a Brewer soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Anselm Enfield, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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