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NPC Generator

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Advanced [show]


Roger Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light green in addition to tight pants. His head has been shaved. His eyes are brown and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He was raised in a mountains tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roger's homeland. Roger decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Nature. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Roger Eastoft, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Chatham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. His hair, while still mostly silver, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Chatham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 3 (-4)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Peter Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered hand crossbow and tarnished bastard sword as well. His brown hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Fighting, Impeccable. Bonds: Attractive, Military, Rich. Occupation: Server

Voice: Boston accent

Attributes [hide]

Peter Rutherford, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Carnelian (40 gp).


Social Check DCs


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He has wavy blonde hair. He has violet eyes and a blue hat with a green feather.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Crown-heir, who enjoyed hunting, Patrick was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up flail and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Poor, Nature. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Patrick Barclay, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 8000 cp. 1 Small steel mirror. 1 Masterwork Thieves’ tools.


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He wears a feathered hat to cover his moderate length brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Norman will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Logical. Bonds: Immigrant, Attractive, Rich. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Norman Hayley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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