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Tim Royal, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a violet armored body suit, with a simple grey line shooting up and back down. His silver hair has been sun bleached extensively. His ears are large.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Tim was born the youngest of three triplets. A gifted student he started as a Server, but he got bored and became a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Tim Royal, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 19 (+4)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He wears a feathered hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with poetry.

History: Born in the south to a Mason, Drogo learned a great deal about his father's area of expertise. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his poetry dream.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Drogo Berkeley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)16 (+3) 6 (-2)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 8
Languages Common, Sylvan, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Reynard Hadley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man is dressed in earthy colors with a grey and blue handkerchief worn on his left side. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Reynard studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Religious, Adventurer. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Reynard Hadley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Cotton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a green tunic with pastel highlights, and long white pants that bunch up around his shoes. His golden hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a mountains tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Depressed, Antagonistic. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Cotton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Brixton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Clerebold Brixton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 6 (-2)13 (+1)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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