Don Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has styled his red hair well, parting it to the left. He has gleaming, smiling hazel eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and many illithids want him driven away
Ideals: Impeccable, Optimist. Bonds: Enemies, Rich, Military. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Tim Shelly, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a green collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His golden hair is braided into rings. His eyes are gray and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Tim was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp. Chalcedony (60 gp). Golden yellow topaz (800 gp).
Don Norton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears baggy black pantaloons and a tan scarf. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Athletic, Persistence, Impeccable. Flaws: Forgetful. Bonds: Poor. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Red spinel (50 gp).
Everard Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is braided into rings. His eyes, though not visible through his cowl, are brown.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.
History: Everard was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Slave. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Superior lock.
Shane Colby, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He carries with him a set of monstrous two handed axes on his belt, each one with a emerald on the hilt. He has auburn hair. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.
History: The child of a Bellfounder, who enjoyed hunting, Shane was taken on many hunting expeditions. In his youth he was a Bellfounder, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Gifted. Flaws: PTSD. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp. Deep blue spinel (200 gp). Blue quartz (14 gp). Banded agate (14 gp). 3 Holy water. 4 Smokesticks. 4 Smokesticks.
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