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NPC Generator

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Advanced [show]


Arnold Sutherland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown tunic with green highlights, and long pastel pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His head has been shaved. He has gray eyes and a brown hat with a green feather.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Arnold Sutherland, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Soames, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is also unnaturally pale. His silver hair is knotted and matted. His fierce blue eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Soames, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 6 (-2)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Robert Warwick, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made him what he is. Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: To be a Herbalist again; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Warwick, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Balimaar Ryley, Male Human [Permalink]

Personal [hide]

Description: This man wears green leather gloves, a green jacket, and tight pants, and sports empty pouches on his belt. His auburn hair is heavily combed to the left. His ears are large.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Immigrant, Debt. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Balimaar Ryley, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)14 (+2) 9 (-1)8 (-1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. Golden yellow topaz (900 gp). Chrysoprase (40 gp). Deep green spinel (60 gp). Deep green spinel (60 gp).


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is matted, messy, and big. He has brown eyes.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

William Staurheim, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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