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NPC Generator

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Advanced [show]


Richard Chester, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is well dressed, but even with his fine clothing he looks run-down. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: Richard hails from a village terrorized by brigands. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Richard Chester, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black broad hat and black clothes. His brown hair is greasy and uncared for. His blue eyes are slightly larger than normal.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the south. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better world.

Motivation: A strong sense of loyalty to Human people; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Insane, Racist. Bonds: Adventurer, Immigrant. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Gilbert Addington, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 8 (-1)12 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Black pearl (700 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Alexandre Badger, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his red robe and has his sword always slung over his shoulder, he is not a threatening figure. He has dyed his greying brown hair a little too much giving a sharp brown color. He is baby faced.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Immigrant. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Alexandre Badger, Male Human Fighter 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 18 (+4)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Deep blue spinel (500 gp). Amethyst (130 gp). Brown-green garnet (130 gp). Sardonyx (70 gp).


Social Check DCs


Thomas York, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes, and sports empty pouches on his belt. He has wavy golden hair. His brown eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Thomas hails from a village terrorized by dire rats. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Joker, Optimist. Bonds: Adventurer, Enemies, Job. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Thomas York, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


Odo Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green shirt with thin grey vertical stripes and violet pants. His chestnut hair is lengthy and is close to two feet long. He has violet eyes and a green hat with a grey feather.

Personality: While he acts the brute, he is far gentler than he would appear. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Bowyer, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Military. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Odo Mori, Male Human Fighter 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Rich purple corundum (1000 gp). Tiger eye turquoise (11 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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