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NPC Generator

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Advanced [show]


Chad Read, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly swords and lances. He sports a long white beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Chad was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Flaws: Hedonist. Bonds: Criminal record, Job, Immigrant. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Chad Read, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Hunter Everly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His eyes are amber.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Philantrophist. Bonds: Poor, Criminal record, Nature, Mentor. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Hunter Everly, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 2 Alchemist’s fire.


Social Check DCs


Bertram Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean pastel cloak covering his clean studded leather. His golden hair is unkempt and raggedy. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Religious. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Bertram Sharps, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 16 (+3)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp.


Social Check DCs


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man has the majority of his body covered in plate. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. This hazel eyed southerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and he's attracted to the pc

Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Has a crush. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Charles Dayton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Guy Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Guy took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Gifted, Justice. Bonds: Religious. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Emsworth, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 sp.


Social Check DCs

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