Theodoric Hadley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large tan mantle and cape that has been intricately interwoven into his green robe. His hair is blonde and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of eastern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Healer
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Good lock. 1 Superior lock.
Gilbert Law, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with black colored cloaks and clothing. His white hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and to find somewhere to settle down
Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Rich. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. Deep blue spinel (300 gp). Bloodstone (20 gp). Chalcedony (20 gp). 2 Smokesticks. 3 Antitoxin. 2 Tanglefoot bags.
Chad Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in earthy colors with a grey and pastel handkerchief worn on his left side. His hair, while still mostly red, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Sailor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: To unite with his sister; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Job, Adventurer, Family. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Patrick Beitz, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His skin is fair and his fingers are delicate and long. His hair is black, silky, and of moderate length. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Patrick managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist, Fighting. Bonds: Attractive, Rich, Criminal record. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 50 pp.
Balimaar Elton, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely white suit with violet socks and a vest with buckled shoes, and sports empty pouches on his belt. His chestnut hair is lengthy. His gray eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Bounty Hunter, but he got bored and became a Sailor. He became a Sailor soon after.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Attractive. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!