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Advanced [show]


Reynard Eastoft, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man dresses like a well dressed Dilettante does. His white hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He has never given up on his painting dream.

Motivation: Retire the richest man in the south; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Job, Rich. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Reynard Eastoft, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Percival Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries a battered shortbow and tarnished hand crossbow as well. His brown hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Mentor, Poor. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Percival Conway, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)7 (-2) 10 (+0)13 (+1)
Skills Animal Handling +2, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is lengthy. His eyes are brown and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Sage.

Motivation: To be a Locksmith again; and he has decided he is irredeemable

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Nicholas Abram, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Hale, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of strength around his neck, and a bow on his belt. His auburn hair is cut short. His blue unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Mason, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Disease, Sensitive. Bonds: Criminal record, Poor. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Hale, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Insight +5, Stealth +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Dustin Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is thinning but still full. His eyes are gray and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up lance and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Shy, Disease. Bonds: Adventurer, Attractive, Nature. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Dustin Tattersall, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Athletics +3, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2300 sp.


Social Check DCs

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