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NPC Generator

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Advanced [show]


Adelard Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his greatsword ready. His hair is white and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of gnolls; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Adelard Whitby, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear black clothing when he does not wear armor. His silver hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He has dedicated himself to building a better village for his children.

Motivation: To unite with his brother; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Gunter Blyth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Anselm Hastings, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears professional attire. He has wavy white hair. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Anselm was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Anselm Hastings, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 15 (+2)16 (+3)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Kendall, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fine chain shirt which he covers with white colored cloaks and clothing. He is tall, broad shouldered and powerfully built. He has moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Persistence, Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Gerard Kendall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Balimaar Shelby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with small hat, and is pretty ugly. His white hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: To end his boredom; and he is content

Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive, Mundane. Occupation: Navigator

Voice: German accent

Attributes [hide]

Balimaar Shelby, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)6 (-2) 12 (+1)9 (-1)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs

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