Ernest Thackeray, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His chestnut hair is braided into rings. This brown eyed easterner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1100 sp.
Gerard Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Layabout uniform. He has a small bristly mustache and wavy blonde hair. His eyes are brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Attractive. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 4000 sp.
Drogo Ryland, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has wavy golden hair. His eyes, though not visible through his cowl, are green.
Personality: He is mildly Human supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and further expansion of business
Flaws: Racist, Selfish. Bonds: Rich, Job, Nature, Has a crush. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Amethyst (90 gp). Silver pearl (90 gp). Blue quartz (10 gp).
Hunter Milton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He keeps his silver hair in a flapper bob. His hazel eyes peer out from beneath his Stetson pastel hat.
Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of freemasons.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Optimist, Professionalism. Flaws: Secretive, Racist. Bonds: Rich. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 32000 sp. Golden yellow topaz (200 gp). Black pearl (200 gp). Amethyst (70 gp). Aquamarine (200 gp).
Guy Gyula, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. His hair is white and curly. His violet eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Rich, Family. Occupation: Shipwright
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 2700 sp. 1 Simple lock. 1 Crowbar.
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