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NPC Generator

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Advanced [show]


Anselm Breeden, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with painting.

History: Anselm hails from a village terrorized by brigands. In his 17th year, his parents were killed by a brigands raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and revenge

Ideals: Disciplined, Artistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Anselm Breeden, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Geoffrey Rutland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a red armored body suit, with a simple grey line shooting up and back down. He has shaved his head bald. His gray eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Geoffrey Rutland, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 17000 cp. Jet (50 gp).


Social Check DCs


Thomas Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his club ready. His long red hair is drawn into a two foot long braid. He has a tattooed face.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Thomas Ainsley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)6 (-2) 10 (+0)13 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trey Garrick, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His long red hair is drawn into a two foot long braid. His gray eyes peer out from beneath his feathered white hat.

Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Trey Garrick, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Gomory Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has moderate length blonde hair. He has several tiny opal earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Fighting, Joker. Bonds: Rich, In love. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Gomory Middleton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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