Clerebold Halsey, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long auburn hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Clerebold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Clerebold. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a rivalry with the Church that dominates his actions; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist, Optimist. Bonds: Rich, Criminal record, Religious. Occupation: Actor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 25000 cp. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.
Lance Kelsey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. He has a very tight haircut. His eyes are hazel and he is always smoking a pipe.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and wants to raise his children well
Ideals: Fighting, Logical. Bonds: Attractive, In love, Family. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Everard Northcott, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane, Fearful. Bonds: Family. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6
Possessions: 20000 sp. 1 Minor magic item.
Adelard Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. He worked as a nervous Bowyer and found it very stressful. He became a Bowyer soon after.
Motivation: He uses money and sex appeal to get what he needs; and a need for knowledge about a nearby landmark
Bonds: Attractive, Job, Adventurer, Rich. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork studded leather.
Richard Fidget, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in violet turtlenecks beneath a black coat with brown slacks. His golden hair is kept up in a ponytail inside a feathered hat. His ears are large.
Personality: He has always had a great fascination with Human culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp.
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