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Advanced [show]


Gomory Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: The child of a Bowyer, who enjoyed hunting, Gomory was taken on many hunting expeditions. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Nature, Adventurer. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Gomory Bentham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Rock crystal (30 gp). Zircon (30 gp).


Social Check DCs


Manfred Sharps, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a small hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: Born in the west to a Miner, Manfred learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Miner.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Manfred Sharps, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Trey Tatum, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a fancy black suit. He has a white handlebar mustache and slicked back white hair. His eyes are green and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.

History: Born to a Knight, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Has a crush, Poor. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Trey Tatum, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Royal, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. He is bald on top and has large black tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Addict. Bonds: Family. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Royal, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Athletics +6, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Dwarven, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gomory Carlisle, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. His silver hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his writing dream.

Motivation: He feels threatened by others.

Ideals: Joker, Artistic, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Gomory Carlisle, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Superior lock.


Social Check DCs

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