Guy Hayes, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, brown cloak, marred by beers. His auburn hair is cut short with large spiked bangs in the front. His ears are large.
Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Guy studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bookbinder for hire.
Motivation: To share knowledge with the world; and balancing his hectic life and new bookbinder responsibilities is difficult
Ideals: Gifted, Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Bookbinder
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp. Moonstone (30 gp). Sardonyx (30 gp). Golden pearl (140 gp).
Kyle Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his blue robe and has his hand crossbow always slung over his shoulder. His red hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Kyle was raised in a hard working conservative environment. He worked as a nervous Navigator and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Bonds: Has a crush, Attractive, Job, Adventurer. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Zircon (20 gp). Golden pearl (60 gp).
Adam Brady, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He sports pastel clothing, slightly heavier than average wear. He has done his best to style his brown hair to look like a famous performer. His blue eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Adventurer. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Emerald (600 gp). Rhodochrosite (9 gp). Azurite (9 gp). 1 Silk rope.
Hugh Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. His violet eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of northern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.
Motivation: To reunite with his old friends; and to unite with his brother
Ideals: Fighting, Joker. Bonds: Family, Immigrant, Adventurer. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Shane Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple black line shooting up and back down, and carries longbows. His silver hair is kept up in a ponytail inside a top hat. His amber eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Greedy. Bonds: Adventurer, Poor. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 10 pp.
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