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Advanced [show]


Miles Hampton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely tan suit with violet socks and a vest with buckled shoes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Courier and was forced into it by his family.

Flaws: Ugly, Selfish. Bonds: Poor, Family, Adventurer. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Miles Hampton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 10 pp. Carnelian (80 gp). Obsidian (12 gp). Citrine (80 gp). Violet garnet (900 gp).


Social Check DCs


Peter Hamilton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears light armors faded through time and improper care, marred by sweets. His brown hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Peter Hamilton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 17 (+3)10 (+0)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Chrysoprase (60 gp). Rhodochrosite (16 gp).


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a red and blue handkerchief worn on his right side. His white hair is kept up in a ponytail inside a deerstalker hat. His green eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: Born in the east to a Interpreter, Don learned a great deal about his mother's area of expertise. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: To end his boredom; and to be a ruler again

Ideals: Artistic, Gifted. Flaws: Shy, Insane, Mundane. Bonds: Job. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Don Tyndall, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear grey tank tops with tan pants. He keeps his long auburn hair kept up in a rat tail. He has several tiny opal earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and human compassion

Flaws: Ugly, Addict, Racist. Bonds: Rich, Religious. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Norman Hackney, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 40 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Northcott, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Adventurer. He has a small bristly mustache and wavy brown hair. His amber unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Adventurer business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Disease, Racist. Bonds: Job, Attractive. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Gerard Northcott, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Terran, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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