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Conrad Barton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His auburn hair is thinning but still full. His skin is flawless and his brown eyes scan people very quickly.

Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Impeccable. Bonds: Rich, Attractive, Immigrant, Slave. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Conrad Barton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)7 (-2) 15 (+2)17 (+3)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Harper, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears black cloth garments or leather armor. He wears a colorful flower in his white hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Actor, who enjoyed hunting, Rolf was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Rolf Harper, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Bertram Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and blue eyes are beguiling and draw you in.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is a Hag in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Bertram Westbrook, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Rolf Marlowe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a white cloak and cross-gartered blue stockings. His brown hair is still thick. His eyes are likewise blue.

Personality: Calm and collected, he is a well trained Laborer. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north to a Laborer, Rolf learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: An old rival family wants him found; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Entrepeneur. Bonds: Job, Debt, Adventurer, Family. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Rolf Marlowe, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gilbert Ashton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears baggy grey pantaloons and a brown scarf. His silver hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he wants revenge against gnolls

Flaws: Insomniac. Bonds: Attractive, Enemies, Rich. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Gilbert Ashton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)6 (-2) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Zircon (40 gp). Lapis lazuli (16 gp). 1 Half-Plate.


Social Check DCs

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