Tim Adley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His long golden hair reaches down to his waist. His eyes are a pleasant green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Tim studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has worked as a Slave Trader like his father before him.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job, Has a crush. Occupation: Slave Trader
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Gomory Lindsey, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his golden hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist, Fighting. Bonds: Rich, Family, Criminal record. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
Randal Stratford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fancy black suit. His brown hair is cut jaggedly and amateurishly. He has amber eyes and a black hat with a brown feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Sold as a small child to a wizard, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Bonds: Attractive, Poor, Mentor, Immigrant. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3000 cp. Sardonyx (60 gp). Moss agate (11 gp). Lapis lazuli (11 gp).
Aldous Marston, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is long and silver with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His fierce amber eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Opinionated. Flaws: Impulsive. Bonds: Mentor, Adventurer, Family. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Conrad Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Mason uniform. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Professionalism, Impeccable. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
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