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Advanced [show]


Gilbert Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Attractive, Job. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Gilbert Hampton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His long chestnut hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he loathes his own lifestyle

Ideals: Fighting, Athletic, Gifted. Flaws: Depressed. Bonds: Family, Military. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Nash, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 18 (+4)13 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears many layers of old clothing at all times. His white hair is cut jaggedly and amateurishly. His eyes are brown and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his mother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and he seems to be bored by most things

Ideals: Passionate, Entrepeneur, Artistic. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Norman Marlee, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Gerard Hayley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a white suit, black shirt, and white tie. His hair, while still mostly white, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a Brewer soon after.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to be a shepherd again

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Gerard Hayley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 7 (-2)10 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Silver pearl (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Yeardley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting white shirt and pants. He sports a long black beard, and similarly colored long hair. He has several tiny opal earrings on each ear.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Ernest Yeardley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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