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Advanced [show]


Clerebold Darby, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. His brown hair is styled in orderly dreadlocks. His eyes are a pleasant violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Family, Job. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Darby, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)6 (-2) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. Smoky quartz (70 gp). Jet (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Adelard Kensley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely green suit with tan socks and a vest with buckled shoes, he is not a threatening figure. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant brown.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and to unite with his brother

Bonds: Job, Adventurer, Mentor, Immigrant, Family. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Kensley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Disguise kit.


Social Check DCs


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Nature. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Peter Melancon, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 15 (+2)18 (+4)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Azurite (15 gp). Tourmaline (50 gp). Deep green spinel (50 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Robert Reid, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. He has wavy white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the south. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Enemies, Poor. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Robert Reid, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)4 (-3) 13 (+1)5 (-3)
Skills Insight +3, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Silver holy symbol. 1 Masterwork Musical instrument.


Social Check DCs


Wymar Hartford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is kept up in a ponytail inside a Stetson hat. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born in the east. Cursed with a spirit at a very young age, Wymar has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Family, Immigrant. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Wymar Hartford, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs

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