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NPC Generator

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Advanced [show]


Anthony Stansfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He very much looks the part of a Priest, and his gloved hand is found clutching a bastard sword. His brown hair is cut short. His blue eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Athletic, Extrovert. Bonds: Job, Religious, Adventurer. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anthony Stansfield, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)6 (-2) 9 (-1)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gerald Stratford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown costume with the symbols of the sun god on his torso. His hair is white, silky, and of moderate length. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy and tries to find solutions quickly.

History: When he was but 6 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Gerald Stratford, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Thomas Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. His tied-back hair is brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He plays an instrument quite well.

History: Born in the west to a Gardener, Thomas learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Gardener soon after.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Harlow, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 3 Tanglefoot bags. 7 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Gomory Shelby, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tattered old clothes. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His eyes are likewise brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across

History: He was born in the east, but his parents moved at a very young age to the south. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Criminal record. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Gomory Shelby, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)15 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 8
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Old masterpiece painting (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).


Social Check DCs


William Dryden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in red turtlenecks beneath a green coat with yellow slacks. His silver hair is cut short with large spiked bangs in the front. His eyes are brown and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

William Dryden, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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