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Advanced [show]


Peter Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears many layers of old clothing at all times. He has shaved his head bald. He has a dull look in his amber eyes.

Personality: Calm and collected, he is a well trained Interpreter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Interpreter, Peter learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Wants to open a new tavern; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Peter Brandon, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 4 Tanglefoot bags.


Social Check DCs


Peter Everly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Spice Merchant does. His brown hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: Peter hails from a village terrorized by giants. In his 12th year, his parents were killed by a giants raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: He is greedy; and he wants revenge against giants

Bonds: Job, Adventurer, Enemies, Rich. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Peter Everly, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 80 pp. 6 Acid flasks. 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Everard Lester, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Everard was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: Many brigands want him driven away; and revenge

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Everard Lester, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his red hair to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Immigrant, Has a crush. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Percival Staurheim, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gunter Marston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a large grey jacket. He is tall, broad shouldered and powerfully built. His brown hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Carter, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better kind of golem.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Gunter Marston, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)10 (+0) 12 (+1)6 (-2)
Skills Acrobatics +1, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 50 pp.


Social Check DCs

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