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NPC Generator

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Advanced [show]


Cory Blackwood, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing a long, grey, dusty cloak. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He then took over the family business and is one of the better Apothecary for hire.

Motivation: To settle down with his crush; and to be a ploughman again

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Cory Blackwood, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Violet garnet (400 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Charles Nibley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a large violet jacket. He sports a long golden beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and to prove his worth to the world

Flaws: Disease, Terse, Impulsive, Antagonistic. Bonds: Job, Has a crush. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Nibley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kyle Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and very short. His eyes are blue and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Hedonist, Antagonistic. Bonds: Poor. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Kyle Roscoe, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Athletics +4, Stealth +2
Senses Passive Perception 14
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Theodoric England, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright chestnut hair and a scraggly beard. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Theodoric hails from a village terrorized by orcs. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many orcs want him driven away.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Enemies, Attractive. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Theodoric England, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Geoffrey Windsor, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His golden hair is styled in orderly dreadlocks. His brown eyes peer out from beneath his broad pastel hat.

Personality: Calm and collected, he is a well trained Adventurer. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Adventurer. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Job. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Geoffrey Windsor, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)11 (+0) 15 (+2)16 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs

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